arxiv
PublishedJuly 20, 2026 at 4:00 AM
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E3DGS: Unified Geometric-Photometric Equivariance for 3D Gaussian Splatting via Color-as-Geometry Embedding
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arXiv:2607.15536v1 Announce Type: cross Abstract: 3D Gaussian Splatting (3DGS) captures scenes by coupling explicit geometry (position, covariance) with view-dependent photometry (Spherical Harmonics). However, building $\mathrm{SE}(3)$-equivariant architectures on these primitives presents a fundam
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