arxiv
PublishedAugust 3, 2026 at 4:00 AM
▲bullish
Application of machine learning to monster level prediction in tabletop RPG game design
Publisher summary· verbatim
arXiv:2607.09196v2 Announce Type: replace Abstract: Designing balanced adversaries is a central but labor-intensive task in tabletop role-playing game (TTRPG) development. In systems such as Pathfinder, each monster is described by many numerical attributes that jointly determine its power, summariz
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Originally published on arxiv ↗