arxiv
PublishedJuly 14, 2026 at 4:00 AM
MAGIC: Transition-Aware Generation of Navigable Multi-Scene Game Worlds with Large Language Models
Publisher summary· verbatim
arXiv:2607.11594v1 Announce Type: new Abstract: Multi-scene navigation (clearing an objective in one bounded space and then crossing a portal into the next) is a defining feature of contemporary 3D games, but authoring it is laborious: every portal must have consistent endpoints on both sides, each
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Originally published on arxiv ↗