arxiv
PublishedJuly 18, 2026 at 4:00 AM
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PAC Learning in Turn-Based Stochastic Games with Reachability Objectives: A Decentralized Private Approach via Expected Conditional Distance
Publisher summary· verbatim
arXiv:2607.14877v1 Announce Type: new Abstract: Reachability is the most fundamental logical objective, yet it is notoriously difficult to learn in reinforcement learning settings: even for Markov decision processes, PAC learning of reachability is impossible without additional assumptions. This dif
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Originally published on arxiv ↗